您的当前位置: 兔玩首页 > 炉石传说 > 炉石传说资讯 > 正文

发展很稳定?Team5与IGN畅谈炉石的健康性

2016年09月27日 10:07作者:crag来源:NGA评论(0人参与)

  [http://www.ign.com/articles/2016/09/26/team-5-on-the-health-of-hearthstone]

  原文挺长,这里翻一些要点

  Shaman

  Mike believes the meta is in a good spot but it's a little more Shaman heavy than he would like.

  Shamans are currently around 20% of the ladder.

  萨满

  -Mike认为现在的环境还算不错,但是萨满比他预想的要多

  -萨满占据天梯20%

  Druid

  Dean was surprised to see Malygos Druid pop up again thanks to the consistency brought by Arcane Giant.

  德鲁伊

  -Dean对蓝龙德的复兴感觉惊讶,这要感谢奥术巨人

  Priest

  They've both been playing different Resurrect Priest lists, with Mike having the better one. (Check bottom of post)

  Mike admits he was lucky winning with his Priest list.

  Reno Priest has been spotted at high MMR in a couple of the regions.

  They should make sure to get good Priest cards into the next set.

  It is understood that people love Priest trickiness. They hope to incorporate more tricky cards in the future.

  牧师

  -两位设计师尝试了不同的复活牧,Mike的要更好一些([http://www.hearthpwn.com/decks/641370-mike-donais-resurrect-priest])

  -Mike承认这套卡组比较看运气

  -雷诺牧出现在一些服务器的高分段

  -牧师下个扩展会有好卡

  -他们理解玩家喜欢牧师的技巧性,希望在未来加入更有技巧性的卡(purify?)

  Hunter / Call of the Wild

  Not certain if Call of the Wild needs to be changed. Community feedback is being read.

  In some cases, it is okay to have strong class cards.

  It's tough to agree that Call of the Wild is an issue when those decks are on par with the good decks of other classes.

  猎人/兽群呼唤

  -不确定会不会改这张卡,玩家社区的意见已阅

  -某些时候,高强度职业卡可以接受(Mike:狮子这么op你们咋不闹呢?)

  -当加入CotW的猎人卡组与其他职业卡组强度相当时,很难认同CotW本身有问题

  Yogg-Saron

  Yogg is on the developer radar.

  They want to find a solution that makes everyone happy.

  It's too early to talk about when they'll have a solution to the problem.

  Yogg

  -Yogg已经被他们盯上了

  -他们想要一个让大家都满意的解决方案

  -现在透露这个方案还为时尚早

  Tournaments

  BatStone was great to see because it explored a new format in how you could play Hearthstone. More events like this can lead to the discovery of new long-term formats.

  They don't have any tournament client stuff in development right now, but they've been talking about it for years.

  炉石赛事

  -Batstone搞得不错,更多这样的赛事有助于发现新的长期赛制

  -客户端内置锦标赛模式没在做,尽管讨论过很久

  Arena Balance

  It's too early to tell what impact the arena balance changes have made.

  There's two things they want to measure:

  How the winrates have changed.

  How often each class is being picked.

  Short term goal is to get all the classes closer together in pick rate.

  Long term goal is to be able to have players pick the class they love the most because they're all so even.

  They wanted to target class specific cards in the arena changes because removing neutrals doesn't really change anything for specific classes.

  They didn't want to remove weaker cards that gave players awesome moments such as Eye for an Eye.

  Bouncing Blades was questioned and ultimately, they think it's more consistently awesome in constructed.

  They didn't want to remove cards which felt core to what each class was. Example cited being Fireball and Flamestrike on Mages.

  Windspeaker was removed over Windfury because there are less spells in Arena as time goes by. The two cards were statistically very close.

  Succubus was statistically a very, very poor card.

  It is believed that the best method of long term arena balance is through changing the drop percentage of cards. They'll talk more about it when they figure it out.

  竞技场 有时间再翻吧,我大号竞技场0胜

职业热门卡组

手机应用

风暴伴侣

风暴英雄最新动向尽收眼底!

魔兽伴侣

魔兽世界玩家首选APP!陪你畅游6.0!

炉石热评